Chrominance is a color-based 3rd person puzzle game made with LibGDX in Java.
I made this game as part of a team of 6 people for the Spring 2019 Intro to
Game Development course at Cornell. You can change the color of the world at
will, which disables all level elements of that color, letting you walk
through walls and enemies. Through clever use of timing, luring enemies, and
changing colors, you can solve the puzzles. As a programmer, my role was to
implement some of the game mechanics, as well as the menu and pause system. In
addition, I set up the Tiled level editor and wrote a level parser, and
designed most of the levels.