Chrominance
Chrominance is a color-based 3rd person puzzle game made with LibGDX in Java. I made this game as part of a team of 6 people for the Spring 2019 Intro to Game Development course at Cornell. You can change the color of the world at will, which disables all level elements of that color, letting you walk through walls and enemies. Through clever use of timing, luring enemies, and changing colors, you can solve the puzzles. As a programmer, my role was to implement some of the game mechanics, as well as the menu and pause system. In addition, I set up the Tiled level editor and wrote a level parser, and designed most of the levels.
You can download a Mac build of the game here.
The game manual can be found here.